A dark beacon of cynicism in a world of epic fail…

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Critical Flaw 0

Posted on October 30, 2009 by jeremyazevedo

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A funny new sitcom about game-dorks, dorking out about games!

Welcome to Critical Flaw, the hilarious new skit-com about two roommates named Khail and Kovic!

Yep… Those are really their names. No, I am not shitting you.

Follow them as they try to understand the world around them and all the video games contained therein. How will they do this?  With the help of numerous, conversation-derailing flashback sequences, of course!

From our friends at Machinima!

The Saboteur: Exclusive Interview and Gameplay Footage 0

Posted on June 24, 2009 by jeremyazevedo

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We talk to The Saboteur’s Lead Designer and Beardsmith, Tom French

One of my favorite games at this year’s E3 was The Saboteur, a stealth action shooter set in Nazi occupied Paris. Not only was The Saboteur incredibly stylish, but it had the gameplay to back it up. We were lucky enough to demo the game, and also to talk with the game’s lead designer, Tom French, who clearly has an awesome beard. We discussed some of the unique play mechanics in The Saboteur, French whores, and the inspiration for the game’s chief protagonist, Sean Devlin. Check it out!

We also had a demo of the racing mode in The Sabotuer, also narrated by Tom French. It’s a great example of the depth of design that went into the game’s depiction of WWII era Paris, France, as well as the occupied/unoccupied territory dynamic. Check that out here:

Check back every day for tons more exclusive interviews with the developers behind this year’s hottest games!

50 Cent Set to “Flip the Script” on Videogame Projects 0

Posted on March 03, 2009 by jeremyazevedo

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Is 50 developing a script for a Saint’s Row movie?


By Larry “Stretchnuts” Johnson
50 Cent’s latest foray into videogames, “Blood in the Sand” released today to modest fanfare and mediocre reviews…

But quite frankly I’m done making fun of  “50 Cent and His Entourage in: Where the F**k Mah Crystal Skull at Bitches 2: Let’s Us Kill Sum Punk-Ass A-Rabs”. It’s too easy. It’s like beating an amputee in a foot race. I want something new to make fun of him for.

Thankfully, 50 is stepping up to the challenge by announcing his desire to write and produce a live-action film version of the game “Saint’s Row”, which is a cheap, less-clever, sorta bush league Grand Theft Auto clone best known for it’s celebration of gang violence and mouth-breathing racial insensitivity. So of course it’s a perfect match.

50, who is a self-avowed “huge fan” of Pac-Man, Dig-Dug, Centipede and “Some otha’ shit” is at least as qualified to make a shitty video game movie as Uwe Boll, we’ll give him that. I just wonder how his wannabe gangsta following will react when his albums start sounding like M.C. Chris.

Top 10 Most Awesomerad Games of 2008 2

Posted on December 31, 2008 by jeremyazevedo

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The best, most totally badical titles of the year!

By Jeremy Azevedo
This year was one of the best, if not the best year in gaming history. I probably spent more hours playing games this year than I did eating, sleeping and sh**ting combined.

Certainly a lot more than I spent doing anything constructive, like cleaning my house or feeding my pets or interacting with other living human beings. But it was worth the time expenditure to save (or destroy) Albion, the DC Ruins, Liberty City, etc. all summer and winter long. (The 1st and 3rd quarters are always a bit dry, even during the best year EVAR.) Otherwise how would I be qualified to tell you what the ten most radcool games of the year were, and why?

1. Fallout 3 (Multi-Platform)

This game has caused significant damage to my relationship and personal life, my sleep cycle and my Xbox, which had to be shipped to Microsoft this morning for repair due to overheating. It’s like a substance abuse problem cleverly disguised as a digital media disc. Even so, I can’t wait to start over from scratch and play through the game all over again with a different moral affinity and skill set. Everything about this game is near legendary in it’s execution, and the story kept me playing late into the night for like two months straight. Even so, I only managed to discover maybe 75% of the available people, places and things in the Wasteland. If you don’t have this game yet, get it. If you already have this game, play it again.

2. Rock Band 2/Guitar Hero World Tour (Multi-Platform)

I don’t care which one of these two games you like better, I’m tired of hearing you f**king nerds argue about it on the message boards to be perfectly honest. They are both pretty much the same game by the same programmers with only slightly different set lists. I happen to like them both quite a bit, as I have always wanted to play in a band but am too lazy and/or untalented to learn an instrument. Now I can have parties where I don’t even need to entertain people because all they want to do is fight over what song to play next and who is going to sing or play drums or whatever. Win!

3. Fable 2 (Xbox 360)

For all its promises, Fable 2 delivered a world only about half as alive as that of GTAIV and a protagonist only about half as customizable as that of Fallout 3. What it did have, however, was combat that was far superior to both of those games combined. It also had one of the most beautiful worlds in all of gaming in which to engage in said combat. Fable 2 is deeper and more fun than nearly any action RPG I have ever played, and not just because it lets me have a totally rad dog and get away with murder by paying a fine or agreeing to murder someone else on the behalf of the townspeople. (Although that certainly had quite a bit to do with my overall enjoyment of the game.) Bonus points are awarded for every time I bludgeoned some wench in the gulliver just for sassing me, bought her house or place of business for a bargain price, jacked up the rent on it and generally raped the economy for my own selfish gain. It’s like a Republican Party campaign contributor simulator! F yeah!

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Batman Arkham Asylum New Screens 0

Posted on December 23, 2008 by jeremyazevedo

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Every screen that we get from the upcoming Batman: Arkham Asylum gets us more excited for what is looking like the most visually stunning Batman game ever produced. However, one nagging question remains: If no one is coming into or out of Arkham Asylum over the course of the game, where did the Joker’s goons get several gallons of face paint? Just sayin’…

Anyway, here’s the pics:

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