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Taco the Town: Keys N Krates 0

Posted on February 17, 2010 by jeremyazevedo

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Toronto’s hottest “Live Remixing” trio on music, tacos, DJ culture and GILFs!

Welcome to “Taco the Town”, the most delicious interview show on the Interwebs!

Because our studio is still a smoldering pile of ashes after our failed attempt to build a working volcano for the inter-office science fair, we’ll be talking to famous musicians, authors, comedians, weather-predicting groundhogs, actors, “exotic dancers” and life-size, 3-dimensional smurf people in the one place that everyone can agree on: The Taco Stand!

Today we’ll be talking to Keys N Krates, the Canada Land hipster band responsible for bringing the term “Live Remixing” into the vocabulary of music fans around the globe. DJ Jr Flo, Matisse and Tune were kind enough to eat tacos with us and discuss such hard-hitting subjects as the Candian health care system, reconfiguring our perception of what a live band is or should be, and how famous you have to be to f**k Paris Hilton! Check it all out right here, exclusively on CraveOnline!

Eric Wareheim’s Weird New Video For Major Lazer 0

Posted on December 23, 2009 by jeremyazevedo

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Featuring Diplo, Switch and Nina Sky

Major Lazer is an electronic duo that does not shy away from the weird side of the music spectrum. Fitting then, that they should team up with Eric Wareheim from “Tim & Eric, Awesome Show Great Job!” to produce and direct their latest video, which also stars the sexy Puerto Rican twin singers known as Nina Sky. If you love overweight prostitutes on mini bikes half as much as I do, you’ll really be in for a treat with this video for “Keep it Goin’ Louder”:

This G.I. Joe inspired video is pretty sweet too: Major Lazer: “Hold the Line (Feat. Santigold)”:

Check out MySpace.com/MajorLazer for more… um… lazers and stuff.

DJ Hero Review 0

Posted on November 12, 2009 by jeremyazevedo

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Is DJ Hero the game-changer it appears to be?


By Jeremy Azevedo
When GTA: Vice City came out, it had an undeniable impact on the music industry. It’s soundtrack resurrected dozens of classic 80s songs that hadn’t been played on the radio in years. Within weeks, those very same songs were once again staples at every bar and club in America.

When Guitar Hero started catching on, hard rock and metal experienced a similar revival. It could be argued that there would be no Steel Panther, no Brutal Legend, no Avenged Sevenfold being played on the radio had it not been for the success of Guitar Hero. It is my belief that DJ Hero will similarly impact the hip-hop industry.

Before we get into the specifics of the gameplay, I need to impart to you that the mix of songs in DJ Hero goes far beyond the scope of what I would have expected. Largely as a result of working with superstar DJs like Z-Trip, DJ Shadow, DJ AM, Grandmaster Flash, DJ Jazzy Jeff and Daft Punk, the wealth of knowledge and the breadth of genre represented here are mind-blowing. For example, one song mixes Chuck Brown & The Soul Searchers “Bustin’ Loose” with The Zombies “Time of the Season”. That’s digging deep. What’s cool though, is although those two songs probably sound obscure to some of you, when you actually hear them, you will recognize them right away. Not only that, but they mix together amazingly.


DJ Jazzy Jeff FTW!

For every obscure music nerd track, there is an equally good pop mix, such as Kid Cudi “Day ‘N’ Nite” vs. Black Eyed Peas “Boom Boom Pow”. Even if you find those songs played out and intolerable, when you hear them together it’s like one of those weak Transformer toys that suck by themselves, but if you collect them all, they form into one giant, badass robot that’s actually super cool. This is exactly why mash-ups are becoming so popular as of late; they breathe new life into songs that may seem to have been bled dry. (Although I could have done with fewer repetitions of “Holla Back Girl” by Gwen Stefani. Seriously, that song is in this game like 100 times.) When you really interact with DJ Hero and truly experience the depth of production that goes into the songs, you can almost hear iPod DJs wilting into obscurity where they belong. This is what real what pretending to be a real DJ should sound like, people.

The actual gameplay of DJ Hero is pretty easy to get the hang of, but hard to master. Guitar Hero veterans will catch on pretty quickly, but will find the timing very difficult to nail every time at first. The crossfader doesn’t make things any easier, as it doesn’t really click into place in the middle and requires you to develop some finesse to effectively switch between tracks on some of the faster sections. However, if you take on the mixes in their proper order, there is a steady progression of new techniques and skills that are introduced, and it’s easier to learn the ropes than if you were to jump directly into one of the later, more difficult songs right from the start.


Customizable samples are dedicatd to the red center button.

The single player campaign of DJ Hero is a lot of fun, due in part to the newness of the peripheral and the steady progression of star collecting. The stars you earn in the gameplay unlock what seems like hundreds of characters, decks, skins, headphones, new setlists, and various other outfits and crap. You’re constantly kept playing just to see what’s going to open up next. It would have been nice to have all the songs unlocked right from the start for multiplayer, but that would sort of negate much of the fun in single player mode. It’s a slippery slope. There really isn’t any way that they could have implemented the excellent challenge system of Guitar Hero 5 because there’s only the one instrument for most of the game. So it is what it is. Read the rest of this entry →

DJ Hero Hands-On Preview 0

Posted on October 06, 2009 by jeremyazevedo

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We play the game and talk to the developers of DJ Hero!

By Jeremy Azevedo
Last week, I went to San Francisco to check out the final version of Activision and Freestyle games news music title, DJ Hero. As a longtime Guitar Hero enthusiast, I must say that I was eager to get my hands on the DJ controller that I had seen and heard so much about, but never actually had the chance to operate.

Upon arriving at the club, an unmarked venue with absolutely no signage or advertising out front, I half expected to find myself running for my life by the evening’s finish.

Allow me to explain:
In LA, unmarked bars with no signage or advertising are “exclusive” and “hip”. You have to be cool to know where they are. In SF, unmarked bars with no signage or advertising are places where ”large men with mustaches, dressed in leather, try to touch you in the bathing suit area”. You have to be a sex criminal to know where they are. Luckily, 1015 Folsom turned out to be a pretty classy joint. Crisis averted!


What you usually get when you walk in someplace unannounced in SF

Much to my delight, Activision and Freestyle games had the entire, finished game ready to play on numerous consoles. There were (I believe) over 100 songs, though technically many of them were mash-ups of the same songs, so the number of licensed songs is actually a little smaller than that. However, you almost don’t even notice this repetition because the end result of any two songs being mashed together usually results in an entirely different final product.


Not rock stars, I don’t care what you say.

And the songs themselves… I am not a fan in any way, shape or form of the Daft Punks and DJ AMs of the world. I do not particularly care for house music, nor do I subscribe to the notion of the DJ as a rock star. That having been said, I do love hip hop almost as much as I love rock, and I appreciate the art of mixing good two good songs together to make another, wholly different, good song. And when you hear how seamlessly one can blend 50 Cent with the Zombies, or Gangstarr with David Bowie, I think you will agree that the developers behind this game knew very well what they were doing when they put this tracklist together. There are virtually no songs that aren’t fun to play, thanks in part to the assistance of respected underground DJ/producers like DJ Shadow, Z-Trip and DJ Jazzy Jeff (yes, that Jazzy Jeff).

Read the rest of this entry →

Black Kids: Partie Traumatic 0

Posted on July 21, 2008 by jeremyazevedo

Over-hyped and under-delivered

By Jeremy Azevedo
Look, I’m just as guilty as anyone when it comes to accepting responsibility for encouraging the whole 80s synth revival thing. I’ve been telling anyone who will listen to check out local LA keytar heroes like Totally Radd!!, Rocket, Bedtime For Toys, This Blush, etc. for months, years even.

I haven’t been able to get enough of the stuff. You can dance to it, it always sounds epic due to the whole nostalgia thing, and it beats the hell out of nu-metal, that’s for goddamn sure. But a line has to be drawn, a line that differentiates real musicians ironically employing old pop conventions in fun new ways from the shameless cash-ins that clearly don’t know the difference between synth pop and disco. I draw that line right here, with the Black Kids debut album “Partie Traumatic”.


Detective: Can you please point out the ones that sucked, miss?
Victim: Yes officer, yes I can… It was… (sobs)… it was all of them!
Read the rest of this entry →



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