If you saw our coverage from THQ’s Darksiders launch party, you may have noticed that THQ is really using sexto sell the game (despite Darksiders having maybe one ancillary female character and virtually no reference to sex whatsoever). Not that anyone’s complaining… That’s just a simple statement of fact.
Now Playboy is getting in on the act by inciting notorious game blogger/Playboy’s Cyber Girl of the Year, Jo Garcia, to act as a human projector screen for the game’s extended launch trailer. It’s a lot like one of those pictures from the 90s, where if you squint at it, you eventually see a sailboat pop out of the image. Only instead of some bullshit sailboat, it’s a hot, half-naked Playboy model. Is it “art”? Will it give you a “boner”? I don’t know, these are questions for someone far wiser than myself. Maybe you should just watch the trailer and decide for yourself:
You can see more videos of Jo Garcia being hot and pretending to like video games at Playboy.com!
So our friends over at AskMen.com just announced the winners of their incredibly popular “99 Most Desirable Women” list. As a connoisseur of fine, top-shelf celebrity babes, we were quick to peruse the listing so that we could argue with them about which ones we did and didn’t agree with. Here are our top (and bottom) three picks from the list:
Agree: Christina Hendricks
Red hair, huge knocks, Mad Men. What other reasons do you need? Last night I saw Joan Rivers, Ghouliana Ransick, token gay guy and China Kardashian trashing Hendricks’ dress at the Golden Globes, and all I could think was “really?” Those misfits were trying way too hard to find a flaw in this chick when clearly there isn’t one.
Disagree: Angelina Jolie
I get it. I remember when she was hot too. I saw Gia. But now she’s a withered old hippy and I’m over it. It’s 2010, not 1999… Let’s get on with our lives and direct our attention to getting Blake Lively or someone under 50 into getting naked onscreen for once. Read the rest of this entry →
We talk to creative director Joe Madureira and check out a sexy horse-riding contest!
Darksiders is a new action/adventure title from THQ that we’re pretty excited about. Especially after attending the premiere party in Agoura Hills to check out the game for ourselves. It plays sort of like a cross between “God of War” (which is what I compare all action games to now because I am unimaginative) and “The Incredible Hulk: Ultimate Destruction”. In Darksiders, you play as War, one of the Four Horsemen of the Apocalypse. Basically, someone started the Armageddon without you, and you’re tasked with killing your way across a post-apocalyptic world to find out who dicked up the master plan and why.
A welcome alternative to the usual spry Little Mac action hero, War is a tank that bashes pissant enemies to mush with his swords and guns and even crushes them under the hooves of his trusty steed, Ruin. Even the bigger enemies feel sort of equal measure to War, which is not to say that they are easy, but rather that you actually feel like you are in a fight as opposed to constantly playing David & Goliath throughout the entire game like many similar titles will force you to do.
We talked to creative designer and comic legend Joe Madureira about his designs for the game and why you should buy tons of copies. It had something to do with making him unimaginably rich, if I remember correctly. While we were there, we also had the good fortune to check out a sexy horse-riding contest! Or more specifically, sexy girls riding a mechanical horse. Not “sexy horses”. That would be weird. Check it out!
We have photos of the stars of the new film, Bitch Slap.
Bitch Slap is one of the best cult movies I’ve seen this year, for six very good reasons. Can you spot them in the photo below?
“Bitch Slap” is the story of 3 hot babes that stole some diamonds or something, not that it matters. There is a story here with secret agents, gangsters, double-crossing and a “Memento”-style plot rewind, but the crux of the film is watching these broads beat the shit out of each other, then make out, than beat the shit out of each other again (in slow motion). As an appetizer to the film, which will be in theaters January 8th, we’ve got some pics of the film’s three sexy stars for your one-handed viewing enjoyment.
We interview Capcom’s Seth Killian before whupping him at his own game!
By Jeremy Azevedo
If you’re a Wii owner, you probably feel just a little bit left out after watching SFIV, Super SFII Turbo HD Remix and Marvel Vs Capcom 2 all pass you by without so much as a wayward glance in your direction.
But clearly, Capcom hasn’t forgotten about you, as Capcom Vs Tatsunoko: Ultimate All-Stars is not only one of the freshest 2D fighters in ages, but is also exclusive to the Wii.
We talked to Capcom’s Community Manager Seth Killian about the decision to develop for the Wii, the challenges of importing the Tatsunoko licenses to the States and circumventing the infamous “friend code” to streamline online play. Check it out!
After chatting with Seth for a bit we set down to a few matches of Capcom Vs Tatsunoko against the man himself. At first glance, it appears as if there are a few too many Gatchamaen/Yattermen/Tekkamen/whatever for the game’s own good, but as it turns out, they all actually play incredibly different. Fans of Marvel Vs Capcom 2 will feel most at home with the speed and flashiness of the gameplay. Combos do billions of points of damage, super moves fill the entire screen and there are enough flashing lights to give a Pokémon a seizure. And yet, I didn’t notice a hint of slowdown or jagginess. Now I’m aware that the Wii isn’t necessarily designed for hardcore graphics rendering, but when it comes to top shelf 2D animation like this, it kills.
All of the characters were a lot of fun in their own way. Frank West in particular was a blast to play as, summoning hordes of hungry zombies to sick on my opponent (who I’m pretty sure was half letting me win/half getting his ass whupped by me fair and square). His timing is a little weird but his super combos are pretty rad. My favorite involves slamming a Servbot mask over your opponent’s head and exploding them ass-over-teakettle. The Street Fighter characters play as expected, but I think you’ll be pleasantly surprised by Viewtiful Joe and Kaijin No Soki from Onimusha 4. They’re great new additions with really unique play styles.
On the Tatsunoko side, I’d have to go with Yatterman or Karas as my favorite. Yaterman is both agile and strong, with some really psychedelic super combos. One of them was like a giant robot dog that barfs up exploding lizards or something like that. It’s weird. Karas is just a straight badass, type character, sort of Tatsunoko’s “Akuma” if I had to compare him to someone. Maybe best of all, though, is the titanic Gold Lightan. He’s so big that you don’t get to have a partner when you use him, and it requires the entire stage to scale to his size. It almost seems unfair how big of a size and reach advantage he has, but somehow the balance remains pretty even, especially when you’ve got two other characters teaming up against him.
It also bears mentioning that we were playing on an official-looking arcade style joystick, which worked wonderfully. I’m quite a bit more used to standard controllers by now (as are most people), but there’s something to be said for a joystick setup when it comes to fighting games. When you pick up a copy of Capcom Vs Tatsunoko: Ultimate All-Stars next year (as you very well should), you should probably also consider getting a joystick to go along with it. You’ll be glad you did. Fewer blisters.
Capcom Vs Tatsunoko: Ultimate All-Stars will be available for the Wii on January 26th, 2010.