The Last Remnant 0
Hopefully, more like the first of many
By Jeremy Azevedo
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There really isn’t any shortage of RPGs to choose from this season, with new titles flooding the 360, Wii, DS and the PS3. But if you can only make room for one more after Fallout 3 and Fable 2, The Last Remnant should be the one. |
The Last Remnant is just about the best-looking RPG I have ever played. Square-Enix employed the Unreal Engine 3 to construct visuals on par with the best that the 360 has to offer. This comes at a cost, when the machine struggles to keep up the frame rate or takes a full minute to load the next area anytime you go anywhere, but it’s a minor hindrance, really. The characters look great, whole armies are present at any given time, and the controls work perfectly.

The Last Remnant cans the usual “plucky, orphaned teen hero experiencing an existential crises” bullshit and instead focuses on a wider reaching plot centered on ancient and unknowable technology, politics, cold war and military operations. There are no labored love interests or children, and though your main character is a teenager technically, he is also quite different than what you would expect, as he is a total dick.
Throughout much of the games opening, you fight alongside Marquis David Nassau (whom your character refers to as “Dave”, enraging the members of his cabinet) and the four generals of Athlum. The four generals, who are representatives of the four prevailing races (giant fish-men, four armed cat people, Yoda-like frog dudes and humans), are all great characters that you will enjoy fighting alongside. Even better, you don’t even have to micromanage all their stats and equipment. Since they come and o so frequently, Square-Enix wisely decided to have them take care of themselves, merely requesting items from defeated enemies from time to time which they then use to upgrade their equipment. Awesome.
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