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Archive for December, 2007


Code Lyoko: Quest For Infinity 0

Posted on December 17, 2007 by jeremyazevedo

A year later, motion controls are finally starting to make sense.

If you’re a Wii owner, you may have noticed, and by “may have noticed”, I mean that it must be painfully obvious to you that third party support of the Wii is abysmal, at best. Whether developers don’t understand the control system or whether they don’t want to put their full effort into an “underpowered” system, the fact remains that the majority of games not made by Nintendo mostly amount to poor-quality ports with tacked on motion controls.

“Code Lyoko: Quest For Infinity” goes to great lengths to prove that even a smaller game design company can make a game that makes sense on the Wii, and makes you wonder what the major leaguers excuses are. While Code Lyoko is a bit of a kid’s game, it does offer a fair amount of challenge to more seasoned gamers and makes excellent use of the Wii’s unique wii-mote and nunchuck control design.

To fill you in, Code Lyoko is a popular cartoon in which five teenagers enter a virtual world known as “Lyoko” a la “The Matrix”, to do battle with an evil artificial intelligence known as “Xana”. The game revolves around the struggle to stop Xana from replicating itself and invading the real world in a bid for total world domination.

You begin Code Lyoko in sort of a 2-D animated hub world, in which you can communicate with other characters similar to a point-and-click adventure game. There is little incentive to do so other than to flesh out the story and learn more about your team, which can be helpful as there is little introduction for those not already familiar with the story. It’s a little cutesy for my tastes, but anime fans will enjoy it I’m sure.

When you’re ready to go into battle, you virtualize yourself at “The Factory”, and enter the digital world. Once there, you will control four different warriors, each with their own unique powers and methods of attack. The powers are where the game really shines, as you are constantly finding new ones and powering them up with experience gained throughout the levels. Almost all of the powers require some sort of unique motion control that takes excellent advantage of the wii-mote’s unique capabilities. These may range from telekinesis and flying, to wall jumping, balancing and freezing enemies.

All four of the playable characters can and must be switched between on the fly in order to battle enemies and tackle various puzzles, which are great when they utilize the various powers but sort of lame when they just involve switches and dissolving platforms. (But at least there are no crate pushing puzzles or exploding barrels!). Each character has their own unique attack powers, such as target-locking, heat-seeking boomerang fans, swords, lasers and charged-missiles. The enemies can be difficult to eliminate due to their protective shields and high rate of fire (which you can often barely see), but a handy “reflect” action can send their projectiles right back at them. This takes a little skill to master, but is incredibly helpful at times.

Another neat feature is the limited space shooter levels that pop up every now and again, which again make good use of the wii-mote controls, and almost feel like playing Panzer Dragoon back in the Saturn days. There’s not much to do here but steer and shoot, but it feels very intuitive and is a nice diversion from the action.

One downside of the game that you will notice, and one that I was hoping would be addressed after previewing Code Lyoko in September, is the startling lack of detail in the environments. I understand that the look calls for a stark, digital representation of the real world, but it almost looks like a PS1 game at times, the textures are that simple. There won’t be any awards given for the character models and their giant foreheads either. For some reason the boss fights (Which are excellent, Zelda inspired affairs) are incredibly much more detailed, with a really cool cel-shaded look to them. Unfortunately, these can be few and far between.

Another thing that sort of bugged me throughout was the fixed camera. While it almost always was pointed in the right direction, it still allows enemies to get behind you, at which point you are completely vulnerable to their attacks and unable to return fire. Also, there are a couple of places where the camera will switch directions ever so slightly in the middle of a tricky jump, throwing off your trajectory and sending you flying into the abyss. “Super Mario Galaxy” this is not.

One last gripe, and probably the worst thing about the game is the repetition. You will see the same cut-scenes (which are thankfully skippable) at least a hundred times while playing through the game. Also, one of the major plot points revolves around Xana “replicating” areas from the game, forcing you to play through slightly different versions of the same six environments like fifty times. But the fact remains that the action itself is pretty fun, and Code Lyoko is a solid Wii platformer that offers a lot of replayability and has great potential to be a real sleeper hit, especially on the Wii. This is not a game for “Halo” and “God of War” players, but younger and casual gamers will be pleasantly surprised.

Code Lyoko: Quest For Infinity - 7/10.

Bionic Commando is Back 0

Posted on December 14, 2007 by jeremyazevedo

A beloved franchise is resurrected.

If you were alive in the 1980’s, then you probably had an NES. And if you had an NES, then you probably either had or at least played Bionic Commando. And if you had or played Bionic Commando on an NES in or around the 1980’s, then you’ve probably been wondering just why in the hell there hasn’t ever really been a proper sequel to such a beloved game in almost twenty years. And if you’ve ever wondered this, then you’re probably kind of old to be spending so much time thinking about video games, but that’s beside the point.

By some miracle, Capcom has finally been convinced that the time is right to resurrect this long-neglected franchise for a next-gen Bionic Commando. Some say it was inevitable after seeing how Capcom utilized the grappling hook function in last year’s “Lost Planet”, but that doesn’t diminish the excitement in the slightest.

Check out the following trailer for a look at some of the awesome swinging, smashing, and shooting action coming your way next year:

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The Virginia City Revival: A Bandin’ The Herd 0

Posted on December 13, 2007 by jeremyazevedo

Get into Psychobilly music and save your soul in the process.

It’s hard to describe The Virginia City Revival’s new album, “A Bandin’ the Herd”, in a sentence… But if I had to compare them to another artist that you may already be familiar with, I’d have to say Hank III, only slightly more twisted on mescaline.

VCR combines old school country from a time in which country and rock were synonymous with new school skate-punk attitude. This has made them a cult favorite among the Jackass crowd. As a result, you may have heard VCR on the Jackass videogame soundtrack, or on the theme song to the show “Dr. Steve-O”. Stylistically, VCR straddles the line between trendy southern rock bands like “Kings of Leon” and Sunset Strip sleaze rock as if they were one and the same.

In addition to their wild, whiskey-soaked badass southern stoner-rock style of play, VCR also has a fully realized on and off stage persona as religious southern ministry hucksters, complete with their very own “Dawn of the White Light Ministry” and even a biblical text of sorts, “The Book of the Dawn”, which you can (and really must) see on their MySpace page.

Download our favorite song from The Virginia City Revival’s new album, “A Bandin’ the Herd”:

The Virginia City Revival: Addicted

The Punching Show 3 0

Posted on December 12, 2007 by jeremyazevedo

No one is safe, not even the crippled and the elderly!

For those of you that are unacquainted with “The Punching Show”, it started out as a simple dare, but became the American icon that we know and love today.

“The Punching Show: Part Three” is a continuation of a timeless classic, everybody’s favorite ultra-violent talk show since “The View”, more dangerous than a barracuda on PCP, more shocking than a seventy five year old prostitute, more bruised and bloody than a human slinky!

Pregnant or nursing women should not watch “The Punching Show!” “The Punching Show” should not be viewed while driving or operating heavy machinery! If you see Jefferson and his trusty cameraman coming and you haven’t got decent health insurance, RUN FOR YOUR LIFE!

The Punching Show 3

Exclusive Against Me! Tour Video 0

Posted on December 12, 2007 by jeremyazevedo

Against Me! playing “New Wave” on tour

Punk rock is a funny genre of music in that it projects themes of inherent outsiderness and outright anarchy, while at the same time demanding almost complete and total adherence to a set of “rules” imposed by formative bands nearly thirty years ago. Thankfully, “Against Me!” is quite possibly the new “Clash” for this generation. They are one of the very few “punk” bands that manages to appeal to both the purist and the popular audience without compromising their style in any way.

It’s no accident that their new album is entitled “New Wave”, as they represent a movement that demands more accountability from it’s musicians and also it’s fans. Instead of bitching about how “these bands all sound the same” or “those bands are all selling out”, Against Me! and their followers are doing something about it, making and supporting music that is both meaningful and enjoyable, and that raises the bar for all those that follow suit.

Check out this exclusive video of Against Me! playing the titular song from their new album “New Wave”, out now on Sire records:

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December Free Music Downloads 0

Posted on December 10, 2007 by jeremyazevedo

Check out this month’s awesome free downloads!

This month’s offerings include some awesome selections from metal, indie rock and hip hop artists that you should really be acquainted with… check out this months free downloads and prepare to discover your new favorite bands!

Artist: Hezekiah
Song: Looking Up

Philadelphia-born HEZEKIAH was recently tapped to co-produce the music for a Showtime original series, Street Time. His new album, I Predict A Riot, was released on September 18th.

Hezekiah


Artist: Hangar 18
Song title: Feet To Feet

HANGAR 18 is comprised of MC’s Windnbreeze and Alaska (aka Timillionaire), and producer paWL. Hanger 18 are known for their fun, upbeat style, and can be seen touring with Def Jux labelmates such as El-P and Aesop Rock.

Hangar 18


Artist: Clan Destined
Song: Never All Way

CLAN DESTINED is the creation of the DJ/producer/emcee combo of AmDex and DT, the two youngest members of the nationally established crew, The VJC. With their mellow, thoughtful grooves, Clan may be the next generation of Mos Defs and Commons.

Clan Destined


Artist: Turbonegro
Song: Do You Do You Dig Destruction

TURBONEGRO’s new album, Retox, is like a hurricane of bad-ass garage rock with an entirely psychotic undertone . The riotous lead-off single, “Do You Do You Dig Destruction,” will teabag your face with awesomnisity.

Turbonegro


Artist: The Virginia City Revival

Song: Addicted

THE VIRGINIA CITY REVIVAL is sort of like Queens of the Stone Age if they were anywhere near as weird as they purport themselves to be. With its classic stoner rock sound, “Addicted” is the kind of song that Guitar Heroes can really sink their teeth into.

The Virginia City Revival


Artist: Full Blown Chaos
Song: Halos For Heroes

Heavy Lies the Crown, the Ferret Music debut from FULL BLOWN CHAOS is full of depth and dimension, unrelenting in its intensity. Old school death metal the way it used to be, brutal and shredding.

Full Blown Chaos


Artist: Film School
Song: Lectric

San Francisco 5-piece FILM SCHOOL creates giant soundscapes, emphasizing reverbed distortion, longing melodies and driving rhythms that make the band’s new album, Hideout, a wholly compelling and powerful experience. A modern shoegaze classic.

Film School


Artist: Chiodos
Song: Is It Progression If A Cannibal Uses A Fork?

Post-hardcore powerhouse CHIODOS is one of those bands that manages to blend 80s synthesizers, scream-metal and pure pop effortlessly as if they were all one and the same. Bone Palace Ballet is their highly ambitious sophomore album.

Chiodos


Artist: A Life Once Lost
Song: Worship

Philadelphia, PA rock powerhouse A LIFE ONCE LOST unveiled its long-awaited new album, Iron Gag, on September 18th. Says frontman Bob Meadows, “This album’s really pissed, and it’s very vicious.” Hipster metal at it’s finest.

A Life Once Lost

Alternative Holiday Movies 0

Posted on December 10, 2007 by jeremyazevedo

Sick to Death of “A Christmas Story”? Me too.

Every year it’s the same thing. “Christmas Story”. “National Lampoon’s Christmas Vacation”. Garfield and Charlie Brown. That annoying Tim Burton movie with the sucky puppets that goth nerds think is so great. It makes me want to puke my eggnog down the front of my festive holiday sweater.


Pissed because he’s the only one that wore an ugly sweater to the “ugly holiday sweater party”

Now I’m not saying that I dislike Christmas movies or anything, I’m just saying that it’s about time for something new. And so it pleases me greatly to present to you a list of twelve alternative holiday movies, some of which I’m sure you are already familiar with, some of which you may not be, and some of which aren’t technically Christmas movies at all, but do take place on or around Christmas. Enjoy!

On the first day of Christmas, my true love gave to me: Black Christmas


These girls are smart, they practice the Buddy System!

First off is a Holiday horror film in the vein of such classics as “Silent Night Deadly Night”. Black Christmas is a modern remake of an early slasher in which a deranged killer dresses like Santa and butchers a house full of sexy sorority girls during Christmas break. Of course, in typical 80’s slasher fashion, there are abundant shower and sex scenes that of course always end with naked fitness models splashing blood all over the goddamn place.

Read the rest of this entry →



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